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NPC Generator

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Advanced [show]


Soveliss Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered poetry. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich. Occupation: Bookbinder

Voice: Smoker's lung

Attributes [hide]

Soveliss Erenaeth, Male Elf Commoner 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp.


Social Check DCs


Adran Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his left side. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: The child of a Roofer, who enjoyed hunting, Adran was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adran took refuge in the ruined castle and found the beat up mace and armor he uses now. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Adran Ofandrus, Male Elf Ranger 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Koeth Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His eyes are green and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Passionate, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Koeth Caerdonel, Male Elf Warlock 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Rock crystal (20 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Krimmon Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a tan scarf. His hair is greying and his face has many wrinkles. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: He comes from a rich northern family. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Krimmon Underbough, Male Halfling Warrior 16
Small (3'0") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 64 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Nature +3, Survival +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2

Possessions: 1100 pp. Blue diamond (8000 gp). Tourmaline (80 gp). Red spinel (80 gp). Zircon (80 gp). Silver pearl (80 gp). Moss agate (13 gp). Star rose quartz (80 gp). 1 Medium magic item.


Social Check DCs


Siffress Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan collared shirt and green skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her silver hair is heavily combed to the left. She has several tiny ruby earrings on each ear.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great joy in being the best Courier in town.

History: She comes from a rich western family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Siffress took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She then took over the family business and is one of the better Courier for hire.

Motivation: To get a good night's sleep; and to be a jeweler again

Flaws: Disease, Insomniac. Bonds: Rich, Job, Nature. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Siffress Silverthread, Female Gnome Ranger 4
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 7 (-2)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Minor magic item.


Social Check DCs

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