Gunter Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'3". He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a halberd. With bright brown hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Gardener. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Gardener business at a young age. One day when Gunter was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his mother started working long hours to provde for them. He then took over the family business and is one of the better Gardener for hire.
Motivation: A need for knowledge about a nearby landmark; and he uses money and sex appeal to get what he needs
Flaws: PTSD. Bonds: Rich, Job, Attractive, Family, Adventurer. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 600 gp.
Mella Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her head has been shaved. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Mella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Chrysoberyl (110 gp). Tiger eye turquoise (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shivering Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Knight does. She keeps her black fur in a flapper bob. Her eyes are hazel and beady.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Knight and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Flaws: Ugly, Cynical, Fearful. Bonds: Job, Immigrant. Occupation: Knight
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 13)
Armor Class 15
Hit Points 81 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 4d4-2, Ranged +9 / 4d4+5, Grapple +2
Possessions: 800 pp. Rhodochrosite (10 gp). Chrysoprase (40 gp). Violet garnet (600 gp). Obsidian (10 gp). Rhodochrosite (10 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears baggy brown pantaloons and a tan scarf. He has a penchant for wearing a ring with an oversized topaz on his right hand. He wears a deerstalker hat to cover his moderate length lavender fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich northern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Ideals: Disciplined, Optimist. Flaws: Insomniac. Bonds: Rich, In love. Occupation: Banker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 59 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5
Possessions: 10000 sp. Deep blue spinel (1200 gp). Sard (80 gp). Tiger eye turquoise (10 gp).
Sapply Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his top tan hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels threatened by others; and wants to raise his children well
Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
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