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NPC Generator

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Advanced [show]


Vanuath Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up longsword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Vanuath Nailo, Male Elf Warlock 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 50 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)18 (+4) 11 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran, Druidic, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333110

Possessions: 900 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold cup set with emeralds (12000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Baern Holderhek, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs


Andram Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with green colored cloaks and clothing. His dark red hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: Andram was born the youngest of three triplets. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Family, Adventurer. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Andram Bliss, Male Tiefling Expert 11
Medium (5'0") Tiefling, True Neutral (CR 11)
Armor Class 8
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)12 (+1) 11 (+0)15 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +5

Possessions: 150 pp. Rich purple corundum (500 gp). Zircon (70 gp). Chalcedony (70 gp). Aquamarine (1000 gp). Malachite (10 gp). Deep blue spinel (1000 gp). Hematite (10 gp). Jet (150 gp).


Social Check DCs


Leaf Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. He wears a colorful flower in his black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Flaws: Selfish, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Leaf Wind, Male Tabaxi Paladin 10
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 33 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)11 (+0) 17 (+3)12 (+1)
Skills Investigation +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 17000 sp. Obsidian (15 gp). Onyx (80 gp). White opal (1300 gp). Blue star sapphire (1300 gp). Banded agate (15 gp). Jasper (80 gp). Amber (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. Koeth was born on a far eastern island where he grew up under the tutelage of his father, an expert Layabout. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He is greedy; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Layabout

Voice: Speaks with back of mouth

Attributes [hide]

Koeth Ryoma, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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