Alain Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case, and she perpetually has her sickle ready. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: Alain is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Auran
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item.
Bertram Adley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is singed and shortened. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Fighting. Flaws: Ugly, Depressed, Antagonistic. Bonds: Criminal record. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 900 gp. Tiger eye turquoise (11 gp). Onyx (70 gp). Star ruby (1300 gp). Bloodstone (70 gp). Black pearl (1300 gp). Iolite (70 gp). Obsidian (11 gp).
Peter Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair has been sun bleached extensively. His eyes are brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.
History: Peter was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Philantrophist, Persistence, Optimist. Bonds: Adventurer, Rich. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 gp. Moonstone (50 gp).
Nim Floshem, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears baggy blue pantaloons and a grey scarf. His blonde hair and beard is wavy and long. His violet eyes dart from person to person to random spaces in the air.
Personality: Nim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born at the edge of vast mountains. A freak accident while working with his Dilettante father left him crippled. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Disease. Bonds: Military, Nature, Family. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 10)
Armor Class 15
Hit Points 46 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 7 (-2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1200 gp. Freshwater pearl (7 gp). Star rose quartz (30 gp). Tiger eye turquoise (7 gp). Deep blue spinel (1400 gp). Azurite (7 gp). Black star sapphire (400 gp). Amber (160 gp).
Tricking Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear pastel pants and tee shirts. She wears a colorful flower in her cinnamon fur. Her eyes are copper and catlike.
Personality: A skeptical and narcissistic woman, Tricking's first love is herself. Her second love is also herself. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Tricking was born on a far northern forest where she grew up under the tutelage of her father, an expert Tanner. She struck the Tanner job and began her own company from there.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Hematite (13 gp). Obsidian (13 gp). Moonstone (80 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
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