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NPC Generator

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Advanced [show]


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, but even with his fine clothing he looks run-down. His gray fur is unkempt and raggedy. His green eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a brothel owner, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and regain custody of his son

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Dagger Candle, Male Tabaxi Aristocrat 14
Medium (5'2") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 71 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Hunter.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Racist, Fearful. Bonds: Poor, Job, Slave. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Tim Sandoval, Male Half-Elf Barbarian 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)4 (-3) 11 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vassago Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black top hat and black clothes. He wears his silver hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Vassago is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the south, but his parents moved at a very young age to the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert, Impeccable. Flaws: Insomniac, Shy. Bonds: Immigrant, Criminal record. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Vassago Carrion, Male Tiefling Sorcerer 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)6 (-2) 13 (+1)20 (+5)
Skills Insight +4, Intimidation +8
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp. Red-brown spinel (130 gp). Rose (70 gp).


Social Check DCs


Gale Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His white fur is drawn into a tight pony tail with a card scrunchie. His blue eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gale took refuge in the ruined castle and found the beat up longbow and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Gale Treat, Male Tabaxi Ranger 10
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 5000 sp. Brown-green garnet (40 gp). Moonstone (60 gp). Citrine (60 gp).


Social Check DCs


Balam Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has a slight overbite and is overall scrawny. He has white hair. He is baby faced.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Gifted from a young age, Balam studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Justice, Impeccable. Flaws: Insane. Bonds: Attractive. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Balam Sanctuary, Male Tiefling Expert 16
Medium (5'1") Tiefling, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 56 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Arcana +8, Persuasion +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Aquan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3

Possessions: 700 pp. White opal (1000 gp). Red spinel (130 gp). Alexandrite (1400 gp). Star ruby (1000 gp). Azurite (14 gp). Brown-green garnet (130 gp). Red spinel (130 gp). Violet garnet (1400 gp). 1 Medium magic item.


Social Check DCs

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