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Advanced [show]


Tawna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized red coat. She has a slight overbite and is overall scrawny. Her hair is silver and very short. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered

History: Gifted from a young age, Tawna studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Seamstress for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Logical, Gifted. Bonds: Job. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Tawna Brushgather, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She is skeptical of what others tell her and is slow to trust.

History: She was born in a small mountains village. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She then took over the family business and is one of the better Cartwright for hire.

Motivation: Money/treasure.

Flaws: Shy, Racist. Bonds: Rich, Job, Nature. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Caramip Gobblefirn, Female Gnome Barbarian 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +5, Deception +1
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Verna Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears dark leathers with embroidery. Her golden hair is thinning but still full. Her eyes are amber.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's attracted to the PC; and she's looking for her big break

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Has a crush. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Verna Glenfellow, Female Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 3 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)11 (+0) 12 (+1)7 (-2)
Skills Deception +1, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp. Citrine (60 gp).


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with green socks and a vest with buckled shoes. His long scarlet crest is drawn into a two foot long braid. His red eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a island tribe. His divine abilities were realized during a raid on his village. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Valafar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man typically wears black cloth garments or leather armor. He wears a broad hat to hide his balding. He has gleaming, smiling red eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of a Map Maker, who enjoyed hunting, Valafar was taken on many hunting expeditions. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He became a Healer soon after.

Motivation: A deep hatred of goblins; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Enemies, Nature, Immigrant. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Valafar Grief, Male Tiefling Rogue 5
Medium (6'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 6000 sp. Sardonyx (80 gp). Sard (80 gp). Lapis lazuli (4 gp).


Social Check DCs

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