Gurdis Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She sports a flattop hair cut. Her violet eyes peer out from beneath her Stetson brown hat.
Personality: Gurdis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She has never given up on her singing dream.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Artistic, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aasathra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her bronze crest is lengthy. Her red eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the south. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Aasathra and her spouse have recently divorced.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, In love, Adventurer. Occupation: Shoemaker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp.
Margery Asheton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears light armors faded through time and improper care, and is pretty ugly. Her hair, while still mostly white, has prominent grey streaks. Her eyes are likewise hazel.
Personality: She dislikes all the random violence that takes place in the north. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and her religion dominates her actions
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. Obsidian (16 gp).
Thea Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her red hair, when down, is lengthy. Her hazel unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Thea will drive conversation. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She is the product a well kept family trust fund and as such has never really known need. Cursed with lycanthropy at a very young age, Thea has worked very hard to control her curse. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 50 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1300 gp. Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is white and very short. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Tharivol hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.
Motivation: Revenge; and many orcs want him driven away
Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Rich. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Chrysoprase (70 gp). Rhodochrosite (8 gp). Azurite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
