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NPC Generator

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Advanced [show]


Mormo Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His hair is dark red, silky, and of moderate length. His eyes are likewise black.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Persistence. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mormo Dread, Male Tiefling Adept 14
Medium (5'9") Tiefling, True Neutral (CR 14)
Armor Class 11
Hit Points 97 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Deception +5, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: Zircon (80 gp). Emerald (800 gp). Alexandrite (1200 gp). Sardonyx (80 gp). Hematite (12 gp). Hematite (12 gp). Amethyst (100 gp). Onyx (80 gp).


Social Check DCs


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His long brown hair is drawn into a two foot long braid. He has a dull look in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Glassblower. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and his religion dominates his actions

Flaws: Ugly, Lazy, Antagonistic. Bonds: Job, Religious. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Wade, Male Human Commoner 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cairn Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly longbows and sais. He has no hair. His eyes are red and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Criminal record, Family. Occupation: Healer

Voice: German accent

Attributes [hide]

Cairn Pursuit, Male Tiefling Commoner 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 8 (-1)18 (+4)
Skills Nature +6, Survival +2
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 130 pp. White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy violet pantaloons and a black scarf. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Diggory was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mortician. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Diggory Jacobs, Male Half-Elf Cleric 8
Medium (4'10") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 80000 cp. Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Beggar. His white hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: John was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Impeccable, Pacifist. Bonds: Family, Criminal record. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

John Abram, Male Human Commoner 9
Medium (6'4") Human, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Bloodstone (30 gp). Amethyst (80 gp). Black star sapphire (600 gp). Hematite (16 gp).


Social Check DCs

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