Emeny Axton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has red hair. She has a dull look in her amber eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by orcs. Emeny was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Revenge; and many orcs want her driven away
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 3000 cp.
Thava Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black tunic with brown highlights, and long black pants that bunch up around her shoes. She is portly but not overly obese. She wears her gold crest down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She speaks before she thinks and is too direct. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and to reunite with her absent father
Ideals: Philantrophist. Flaws: Insane, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 63 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Giant, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jelenneth Liadon, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her brown hair is braided into rings. She has a dull look in her hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Beggar profession.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Knight
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Rose (20 gp). 1 Minor magic item.
Shifting Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her fur is brown and very short. She has gleaming, smiling amber eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Shifting was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. After a long history of fighting, Shifting and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 123 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 5000 gp. Alexandrite (1000 gp). Obsidian (8 gp). Canary diamond (6000 gp). Fire opal (1200 gp). Violet garnet (1000 gp). Moonstone (60 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Amber (100 gp). Freshwater pearl (8 gp). Citrine (60 gp).
Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. He wears a colorful flower in his green crest. His eyes are likewise gold.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His job bores him to no end. He has decided to make it more interesting.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Poor, Attractive, Adventurer, Criminal record, Mentor. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. 1 Masterwork Uncommon Weapon.
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