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Advanced [show]


Gruk Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and curly. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Gruk grew up listening to his father's many stories. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Gruk Richie, Male Half-Orc Expert 5
Medium (6'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Richard Cotton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is short and blonde. His green eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 7 years old his parents immigrated from the west. His necromantic abilities were realized during a raid on his village. He left for the west, certain he would find work there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined, Gifted. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Richard Cotton, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Athletics +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +1

Possessions: 80 gp.


Social Check DCs


Nedda Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: While she acts the brute, she is far gentler than she would appear. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Nedda was born on a far northern island where she grew up under the tutelage of her mother, an expert Map Maker. She's since become an addict/alcoholic.

Motivation: She is greedy.

Ideals: Fighting. Flaws: Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Nedda Wildcloak, Female Halfling Monk 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Neega Sutton, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. She wears a feathered hat to hide her balding. She has a dull look in her blue eyes.

Personality: Stoic and calm, she prefers to meditate than take action. Neega is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was always a brilliant, if unscrupulous mind. A few years later when the south was not economically sound they moved to her current location. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and regain custody of her son

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Rich, Immigrant, Family. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Neega Sutton, Female Half-Orc Paladin 3
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)16 (+3) 13 (+1)4 (-3)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Gimurt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Hunter and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to have a good time and be beloved; and to be a carpenter again

Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Enemies, Job. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Gimurt Frostbeard, Male Dwarf Bard 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 sp. 1 Climber’s kit.


Social Check DCs

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