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NPC Generator

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Advanced [show]


Carrie Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is portly but not overly obese. His brown hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Carrie lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Jeweler soon after.

Motivation: Wants to open a new tavern.

Flaws: Greedy, Shy. Bonds: Family, Job. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Carrie Jordan, Male Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 16 (+3)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. 4 Thunderstones.


Social Check DCs


Nicholas Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his shortbow. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His eyes are green and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Merchant, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Nicholas Darlington, Male Human Bard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 6 (-2)14 (+2)
Skills Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 40 gp.


Social Check DCs


Skûn Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: Skûn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Skûn's homeland. Skûn decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: To be a Bounty Hunter again; and he has money and likes to spend it

Ideals: Artistic, Joker, Fighting. Bonds: Rich, Immigrant, Job. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Skûn Morley, Male Half-Orc Sorcerer 15
Medium (5'10") Half-Orc, True Neutral (CR 15)
Armor Class 9
Hit Points 99 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Insight +4
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 2000 gp. Sard (60 gp). Black pearl (200 gp). Lapis lazuli (7 gp). Red spinel (140 gp). Malachite (7 gp). Malachite (7 gp). Bloodstone (60 gp). Chalcedony (60 gp). 1 Medium magic item.


Social Check DCs


Andram Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his white eyes scan people very quickly.

Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with painting.

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Athletic, Extrovert, Artistic. Bonds: Attractive, Poor, Nature. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Andram Verity, Male Tiefling Expert 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 7
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: 700 gp. Golden pearl (100 gp). Red garnet (100 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her long chestnut hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She can speak with the recently deceased. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Vadania was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vadania decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Vadania Rothenel, Female Elf Commoner 11
Medium (4'10") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 13 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2900 gp.


Social Check DCs

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