Meena Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of the sun god around her neck, and a rapier on her belt. Her long silver hair reaches down to her waist. She wears an eyepatch.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 14
Hit Points 96 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Gnome, Sylvan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 24000 sp. A delicate brass dragon egg (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mûglûk Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears just a white suit. His chestnut hair is still thick. He has hazel eyes and a white hat with a brown feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Mûglûk was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Body Guard soon after.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Professionalism, Impeccable. Bonds: Rich, Job. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 2100 gp. Silver pearl (60 gp). Deep green spinel (60 gp). Zircon (20 gp). Freshwater pearl (11 gp). Rock crystal (20 gp). Banded agate (11 gp).
Ielenia Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her tied-back hair is chestnut. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 4 years old her parents immigrated from the west. After coming to the age of reason, Ielenia took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Gifted. Flaws: Greedy. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp. Zircon (70 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Zircon (70 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Valanthe Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears professional attire. Sporting a red mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Valanthe was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and she desires power and/or immortality
Flaws: Impulsive. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 10 pp.
Dalgal Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His silver hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of eastern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Dalgal was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 270 gp.
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