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Advanced [show]


Sybil Dryden, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female dresses like a well dressed Mortician does. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Sybil Dryden, Female Human Cleric 6
Medium (5'6") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp. Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Disease, Insane. Bonds: Criminal record, Poor, Adventurer, Guardian. Occupation: Bookbinder

Voice: Breathy voice

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)18 (+4) 15 (+2)16 (+3)
Skills History +8, Performance +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan, Elven
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 60 pp.


Social Check DCs


Mardnab Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear tan clothing when she does not wear armor and is in decent physical shape. Her hair is silver and curly. Her blue eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east to a Mortician, Mardnab learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mardnab took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She now owns her own business.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Professionalism, Fighting. Bonds: Job, Nature. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Mardnab Nopenstallen, Female Gnome Monk 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Creega Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a large white jacket. She has a very tight haircut. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Shoemaker for the past few years.

Motivation: A deep hatred of orcs; and expand her business

Ideals: Opinionated. Flaws: Ugly, Impulsive, Mundane. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Creega Hale, Female Half-Orc Expert 6
Medium (4'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (15 gp). Freshwater pearl (15 gp). Citrine (20 gp).


Social Check DCs


Elegant Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His beige fur is matted, messy, and big. His copper unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Elegant grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Disease, Shy. Bonds: Adventurer. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Elegant Plume, Male Tabaxi Fighter 8
Medium (5'4") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 900 gp. Obsidian (4 gp). Jasper (40 gp). Azurite (4 gp). Azurite (4 gp). Star ruby (1500 gp). 1 Minor magic item.


Social Check DCs

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