Robert Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Baker does. He has wavy chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Robert studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his psionic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants revenge against drow; and he is content
Ideals: Logical, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Baker
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Arumawann Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are brown and beady.
Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. Arumawann abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Carrie Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His auburn hair, when down, is lengthy. His amber eyes peer out from beneath his deerstalker tan hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in falchion use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and to protect his home
Ideals: Athletic, Fighting. Bonds: Guardian, Immigrant, Enemies. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Druidic
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Oloric Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat, and he perpetually has his quarterstaff ready. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Oloric was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oloric decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Fighting, Disciplined, Logical. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Soveliss Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light tan in addition to tight pants. He sports a long chestnut beard, and similarly colored long hair. His brown eyes peer out from beneath his feathered tan hat.
Personality: Aggressive, abrasive, and angry, Soveliss embodies much of what other species detest in the Elves. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Family. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp.
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