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Advanced [show]


Harvest Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his tan robe. His beige fur is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Harvest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and nothing but the best is good enough for him

Ideals: Optimist, Impeccable. Bonds: Military, Criminal record. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Harvest Shore, Male Tabaxi Aristocrat 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 12 (+1)6 (-2)
Skills Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1900 gp.


Social Check DCs


Smoking Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy orange fur. He has gleaming, smiling hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Joker. Bonds: Rich, Military. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Smoking Of Storm, Male Tabaxi Cleric 10
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)17 (+3) 11 (+0)18 (+4)
Skills Deception +8, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Adrik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adrik took refuge in the old dungeon and found the beat up hammer and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Nature. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrik Steelfist, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 340 gp.


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears baggy red pantaloons and a violet scarf and is in decent physical shape. Her small hat is riddled with cuts and holes. Her eyes are brown.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was raised in a white middle class family as the only child. She has had some formal painting training, and achieved minor success. She has never given up on her painting dream.

Motivation: Revenge; and to end her boredom

Ideals: Joker, Artistic. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Chenna Warmwater, Female Halfling Aristocrat 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Harbek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his writing dream.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Impulsive, PTSD. Bonds: Nature. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Harbek Morigak, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 16 (+3)7 (-2) 10 (+0)10 (+0)
Skills Investigation +0, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2 Tanglefoot bags.


Social Check DCs

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