Paggen Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Paggen took refuge in the large cave and found the beat up club and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Insane, Shy, Addict. Bonds: Rich, Nature. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Osco Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a white suit. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Selfish. Bonds: Attractive, Family, Job. Occupation: Stableman
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 37 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 70 pp. 1 Minor magic item.
Tomi Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'1" has a big stupid grin on his face most of the time. He wears skinny pants and wears a white and violet robe with the hood down. He has dyed his greying golden hair a little too much giving a sharp golden color. This gray eyed easterner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Tomi was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Tanner, but he was a colossal failure. He has worked as a Painter like his mother before him.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Bonds: Guardian, Adventurer, Poor, Job. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 11
Hit Points 31 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 4d4-3, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Eye agate (13 gp). Deep blue spinel (1100 gp). Black opal (1500 gp). Violet garnet (1100 gp). Jade (70 gp). Black pearl (1100 gp). Chalcedony (60 gp). Lapis lazuli (13 gp). Peridot (60 gp). Black star sapphire (1500 gp). Rock crystal (60 gp). 1 Medium magic item.
Heward Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a assassin and was forced into it by his family
Bonds: Job, Family, Rich, Enemies. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 41 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rûg Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His hair is brown and curly. His fierce violet eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Rûg lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Logical. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 80 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2100 gp.
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