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NPC Generator

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Advanced [show]


Elaim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses in collared shirts and wears a proper scarf over his head. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Regain custody of his son.

Flaws: Racist. Bonds: Immigrant, Family. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Elaim Goblinbane, Male Dwarf Monk 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Oriel Kirby, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is thinning but still full. Her amber eyes are passionate and lively.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Joker. Bonds: Has a crush, Adventurer, Poor, Family. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Oriel Kirby, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Freshwater pearl (15 gp).


Social Check DCs


Oriff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop hair cut. Her eyes are blue.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is able to make almost anything out of random pieces of junk.

History: She was raised in a desert tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Oriff's homeland. Oriff decided to take the middle way and become a bodyguard. She was granted druidic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Gifted, Fighting. Bonds: Immigrant, Nature, Religious. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Oriff Fallack, Female Dwarf Fighter 4
Medium (3'11") Dwarf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Tenena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is black and curly. She has violet eyes.

Personality: Tenena wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful necromancer made her what she is. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Tenena Nackle, Female Gnome Aristocrat 6
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Nature +1, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Gold and topaz bottle stopper cork (900 gp). An abacus with copper, silver and gold markers (40 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Seamstress, Korfel learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Korfel Wasanthi, Male Elf Druid 10
Medium (5'0") Elf, True Neutral (CR 10)
Armor Class 9
Hit Points 30 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)10 (+0) 10 (+0)16 (+3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp.


Social Check DCs

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