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NPC Generator

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Advanced [show]


Lucan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He prefers to wear flannel. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise brown.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Guardian, Immigrant, Military. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Lucan Ilphelkiir, Male Elf Sorcerer 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 9 (-1)7 (-2) 8 (-1)13 (+1)
Skills History +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp. 1 Masterwork manacles.


Social Check DCs


Rolf Alby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To unite with his sister; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Adventurer, Attractive, Mentor, Family. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Rolf Alby, Male Human Wizard 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 19 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)14 (+2) 8 (-1)8 (-1)
Skills Persuasion +3, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 280 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky tan painted plate armor. Her auburn hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Marshal business at a young age. She worked as a nervous Marshal and found it very stressful. She inherited the family business which she has now maintained for 4 years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Tervaround Horcusporcus, Female Gnome Aristocrat 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 19 (+4)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Kilvar Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His chestnut hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Kilvar Orcfoe, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 67 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5

Possessions: 1000 gp. Emerald (1200 gp). Lapis lazuli (13 gp). Fire opal (1200 gp). Banded agate (13 gp). Coral (150 gp). Tiger eye turquoise (13 gp). Emerald (1200 gp).


Social Check DCs


Malmûg Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to cover his moderate length golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Joker. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Malmûg Wesley, Male Half-Orc Expert 12
Medium (5'4") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 33 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +5, Survival +7
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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