Sarah Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a violet costume with the symbols of her god on her torso. She is muscular with a powerful set of arms. Her black hair is well kept. Her face is scarred and worn.
Personality: Sarah wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy.
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Eloise Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She tends to wear a violet poncho over her likewise colored trousers and shirt. She has slicked back black hair. She has several tiny emerald earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She is the product a well kept family trust fund and as such has never really known need. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eloise fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting. Bonds: Rich, Enemies. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Sylvan, Ignan, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Large well-done wool tapestry (500 gp).
Muggrish Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His hair is cut close to his head. He has gray eyes.
Personality: He has always had a great fascination with Elven culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Masseuse for hire.
Motivation: A strong sense of loyalty to Elven people; and he wants revenge against goblins
Flaws: Racist. Bonds: Military, Adventurer, Job, Enemies. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Aust Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized tan coat, marred by sweets. His golden hair is cut short with large spiked bangs in the front. His eyes are hazel and he is always smoking a pipe.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Aust is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.
Giselle Atterton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many violet ritualistic tattoos. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is knotted and matted. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and she wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Bonds: Attractive, Family, Military. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Zircon (50 gp).
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