Tree Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His beige fur is drawn into a tight pony tail with a cross scrunchie. He has hazel eyes and a pastel hat with a blue feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His religion dominates his actions.
Ideals: Justice, Opinionated. Bonds: Poor, Religious, Mentor. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +2 / 2d10-1, Grapple -1
Possessions: 1500 gp. White pearl (140 gp). Peridot (60 gp).
Umpen Turen, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears baggy blue pantaloons and a white scarf and is in decent physical shape. His silver hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.
History: Born in the east to a Sage, Umpen learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sage for hire.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Philantrophist. Flaws: Lazy. Bonds: Job, Has a crush. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. Alexandrite (600 gp). Moss agate (13 gp).
Dabbledob Turen, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, tan, dusty cloak. His hair is white and curly. His eyes are hazel and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.
History: Dabbledob was born in the south. At a young age he loved to build and create. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 7 years.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Chrysoprase (70 gp). Azurite (8 gp). Silver pearl (90 gp). 1 Minor magic item.
Tippletoe Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears bulky tan painted plate armor. She has a hunchback. She wears her chestnut hair up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the west. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and she's repulsed by the pc
Ideals: Artistic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
Vaina Nailo, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears silk and lounges about seductively. Her red hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's also a talented Assassin, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: Moonstone (40 gp).
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