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Advanced [show]


Murook Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses in white turtlenecks beneath a brown coat with tan slacks. She is an epitome of beauty. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth she was tutored by a cruel and relentless mentor. Murook was born on a far western mountains where she grew up under the tutelage of her mother, an expert Interpreter. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and her spouse's relatives view her with great suspicion

Ideals: Justice, Logical. Bonds: Attractive, Mentor, Immigrant. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Murook Altham, Female Half-Orc Sorcerer 17
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 43 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +9, Stealth +7
Senses Passive Perception 12
Languages Common, Orc, Giant, Terran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666

Possessions: 6000 gp. Chrysoprase (20 gp). Coral (80 gp). Blue quartz (11 gp). Red garnet (80 gp). Star ruby (1600 gp). Jet (80 gp). Sardonyx (20 gp). Black star sapphire (1600 gp). Black opal (1600 gp). Red-brown spinel (80 gp). Sard (20 gp). Red spinel (80 gp). Azurite (11 gp). Jasper (20 gp). Chrysoprase (20 gp). Moonstone (20 gp). Jet (80 gp). Bloodstone (20 gp). Chrysoberyl (80 gp). Citrine (20 gp).


Social Check DCs


Jane Dayton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey tunic with brown highlights, and long white pants that bunch up around her shoes. She carries a battered trident and tarnished falchion as well. Her hair is cut close to her head. Her brown eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She used her abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker, Artistic, Gifted. Bonds: Criminal record, Job. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Jane Dayton, Female Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 15 (+2)17 (+3)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length white fur. She has gleaming, smiling amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Over the years she perfected her riding and shooting skills. After a long history of fighting, Leaf and her spouse have recently divorced.

Motivation: She is greedy; and money/treasure

Flaws: Shy, Antagonistic. Bonds: Rich, In love, Nature. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Leaf In the Wind, Female Tabaxi Aristocrat 3
Medium (6'4") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)11 (+0) 11 (+0)15 (+2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Uthemar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy tan suit. He has done his best to style his black hair to look like a famous performer. His gray eyes peer out from beneath his broad tan hat.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Uthemar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: To settle down with his crush; and wants a kiss

Flaws: Insane. Bonds: Attractive, Military, Poor, Adventurer, Has a crush. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Uthemar Mellerelel, Male Elf Sorcerer 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. Red spinel (120 gp). Brown-green garnet (120 gp). Onyx (60 gp). 1 Breastplate.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a brown suit, and she perpetually has her monstrous two handed axe ready. She has wavy cinnamon fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is used to getting what she wants. In part because she is a meticulous planner.

History: She served in the navy to pay for her family's outstanding loans. When Tricking reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Persistence, Professionalism. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Tricking Thunder, Female Tabaxi Warrior 9
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 20 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 12 (+1)17 (+3)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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