Nissa Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tan shirt with thin grey vertical stripes and blue pants. Her hair is black, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Flaws: Insane, Disease. Bonds: Attractive, Guardian, Criminal record. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 18 (+4) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. 1 Minor magic item.
Egelina Harrington, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. She has styled her red hair well, parting it to the left. Her face is scarred and worn.
Personality: Egelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tabaxi compassion
Ideals: Fighting, Extrovert, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Golden pearl (140 gp).
Clerebold Colton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his long black hair kept up in a rat tail. His eyes are green and beady.
Personality: He is overprotective of those who hire his services. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Guardian. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Ulla Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has a large blue mantle and cape that has been intricately interwoven into her tan robe. Her brown hair is cut jaggedly and amateurishly. Her hazel eyes are slightly larger than normal.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a plains tribe. She found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: To be a Mortician again; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Terse. Bonds: Nature, Adventurer, Job. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Merihim Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered greataxe and tarnished longsword as well. His blue hair is braided into rings. This gold eyed westerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: Born in the west his family was never financially stable. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merihim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 30000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!