Uthemar Hanali, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. He wears a feathered hat to hide his balding. His eyes are green.
Personality: This man loves dancing and to teach people dancing more than just about anything. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Uthemar hails from a village terrorized by gnolls. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many gnolls want him driven away; and a deep hatred of gnolls
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Mentor, Enemies. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Orc, Goblin, Auran, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 11000 sp.
Euron Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a green and yellow robe with the hood down. His silver hair is slicked back into a classic pompadour. His gold eyes are passionate and lively.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day
Ideals: Logical. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 14 (+2) | 19 (+4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Sylvan, Terran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Andraste Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'0". She wears light armors faded through time and improper care, and her gloved hand is found clutching a shield. Her golden hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 101 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
Possessions: 3000 gp. Star rose quartz (70 gp). Rhodochrosite (4 gp). Rhodochrosite (4 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Citrine (70 gp). Coral (100 gp). Smoky quartz (70 gp). Brown-green garnet (100 gp). Peridot (70 gp). Jasper (70 gp). Red-brown spinel (100 gp). 1 Minor magic item.
Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears grey leather gloves, a grey jacket, and tight pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a pair of adventurers, Rurik grew up listening to his father's many stories. His childhood dream was to be a Miner, but he was a colossal failure. He has worked as a Guard like his father before him.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Job, Adventurer. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1800 sp.
Tim Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his auburn hair in a pixie cut. His gray eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
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