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NPC Generator

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Advanced [show]


Xanaphia Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut and curly. She has several tiny sapphire earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Xanaphia Teinithra, Female Elf Ranger 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 pp.


Social Check DCs


Dee Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She is bristling with hidden weapons, mostly warhammers and whips. Her hair is short and black. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is extraordinarily eccentric. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Dee was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dee decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Insane, Shy. Bonds: Criminal record, Attractive, Slave. Occupation: Soapmaker

Voice: Aggressive tone

Attributes [hide]

Dee Goodbarrel, Female Halfling Monk 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 18 (+4)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 2000 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Mozû Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He sports a long golden beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Criminal record, Rich, Attractive. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Mozû Marston, Male Half-Orc Rogue 9
Medium (6'8") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 5 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no fur. Her copper unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Pelt studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Pelt Of Ivory, Female Tabaxi Ranger 10
Medium (4'7") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 17 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 8 (-1)17 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Chalcedony (20 gp). Rich purple corundum (1100 gp). Fire opal (1100 gp).


Social Check DCs


Medrash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a simple green robe with black stripes complete with hood. His right hand appears badly burned and disfigured. His white crest is lengthy and is close to two feet long. His gold eyes dart from person to person.

Personality: Medrash hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Artistic, Impeccable. Bonds: Religious, Enemies. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Medrash Vangdondalor, Male Dragonborn Aristocrat 13
Medium (6'3") Dragonborn, Lawful Evil (CR 13)
Armor Class 10
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Investigation +7, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Sylvan, Giant
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: Amber (50 gp). Hematite (10 gp). Carnelian (60 gp). Jet (50 gp). Fire opal (1400 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs

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