Aramil Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large auburn tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Aramil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Persistence. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has dyed his greying brown hair a little too much giving a sharp brown color. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also is a firm believer in the manly ideal.
History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Sage
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 16
Hit Points 2 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 7 (-2) | 18 (+4) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Infernal, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (800 gp). Brass mug with jade inlays (200 gp).
Eloise Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears bulky violet painted plate armor. She is tall, broad shouldered and powerfully built. She wears a wide-brimmed hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Eloise speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.
Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is her passion
Ideals: Impeccable, Professionalism. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 150 gp.
Ielenia Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears a blue armored body suit, with a simple grey line shooting up and back down. Her left hand appears badly burned and disfigured. She has a very tight haircut. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ielenia is combative with any and all who dare try her patience in the slightest.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Ielenia was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ielenia's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Ielenia and her spouse have recently divorced.
Motivation: Marry her brother to traveling adventurers.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 12000 sp. Peridot (20 gp). Banded agate (15 gp). Fire opal (1500 gp). Azurite (15 gp). Aquamarine (1600 gp).
Kansif Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tight fitting white shirt and pants. Her long auburn hair reaches down to her waist. Her eyes, though not visible through her cowl, are amber.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She served in the navy to pay for her family's outstanding loans. Kansif was born on a far eastern forest where she grew up under the tutelage of her father, an expert Miller. She left for the east, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable
Ideals: Fighting, Persistence. Bonds: Immigrant, Military. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Abyssal, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
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