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NPC Generator

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Advanced [show]


Trag Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Trag took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Trag Hadleigh, Male Half-Orc Ranger 14
Medium (6'2") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 91 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Chalcedony (80 gp). Blue quartz (16 gp). Obsidian (16 gp). Deep blue spinel (500 gp). Smoky quartz (80 gp). Lapis lazuli (16 gp). Rose (80 gp). Malachite (16 gp). Rock crystal (80 gp). Tourmaline (110 gp). Star rose quartz (80 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her silver hair is cut short. Her eyes are amber and beady.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Jane hails from a village terrorized by dire rats. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: Further expansion of business; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Jane Everleigh, Female Human Druid 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Tourmaline (50 gp).


Social Check DCs


Roge Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He wears just a white suit. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Roge grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roge. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record, Family. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Roge Greenleaf, Male Halfling Commoner 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Draconic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Medrash Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a mace. He has wavy copper crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Family. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Medrash Wystongjiir, Male Dragonborn Expert 14
Medium (6'3") Dragonborn, Chaotic Good (CR 14)
Armor Class 11
Hit Points 97 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 12 (+1)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4

Possessions: 1000 pp. Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (1200 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (500 gp). An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sailor does. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Shipwright profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Job, Rich, Debt. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Everard Conway, Male Human Barbarian 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)15 (+2) 16 (+3)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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