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NPC Generator

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Advanced [show]


Tharivol Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: Tharivol wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Tharivol was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and seeks redemption

Ideals: Disciplined. Bonds: Attractive, Criminal record, Enemies. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Tharivol Klein, Male Half-Elf Commoner 15
Medium (5'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 53 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 19 (+4)11 (+0)
Skills Animal Handling +9, Intimidation +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 4000 gp. Deep blue spinel (1000 gp). Tourmaline (130 gp). Hematite (9 gp). Coral (130 gp). Violet garnet (1000 gp). Zircon (30 gp). Sardonyx (30 gp). Rich purple corundum (800 gp). Red garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. His chestnut hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Crampernap does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insane, Depressed, Disease. Bonds: Military, Rich. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Crampernap Ningel, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Edge Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His red fur is singed and shortened. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Edge lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Edge Of Claws, Male Tabaxi Druid 3
Medium (6'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)7 (-2) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. 1 Masterwork Common Melee.


Social Check DCs


Lone Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is dressed in earthy colors with a pastel and brown handkerchief worn on her left side. Her fur is cut close to her head. Her hazel eyes dart from person to person to random spaces in the air.

Personality: This woman loves writing and to teach people writing more than just about anything. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lone Of Clay, Female Tabaxi Cleric 4
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Small steel mirror. 1 Average lock. 1 Small steel mirror.


Social Check DCs


Torz Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Torz Kinsley, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Obsidian (15 gp). Obsidian (15 gp).


Social Check DCs

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