Joser Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and green handkerchief worn on his left side. He is physically well-built. His hair is blonde, silky, and of moderate length. His eyes are amber.
Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Cook for hire.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 6 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 100 gp.
Taklinn Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his chestnut hair in a pixie cut. He has brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.
History: When he was but 4 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Immigrant, Religious. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Boddynock Beren, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears dark leathers with embroidery. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is wracked by social anxiety; and he is content
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Nature. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 30 gp. Jet (40 gp).
Dayereth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Dyer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Job. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: Just what you see.
Abalaba Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She dresses in collared shirts and wears a proper scarf over her head, and her gloved hand is found clutching a longsword. Her moppish golden hair is in a traditional bowl cut. Her gray eyes are slightly larger than normal.
Personality: Prone to second guessing herself, she comes off as nervous. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Abalaba was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Abalaba took refuge in the large cave and found the beat up longsword and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To protect her home; and she is terrified, and will act out of fear
Flaws: Shy, Fearful. Bonds: Job, Nature, Guardian. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 10000 cp.
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