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NPC Generator

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Advanced [show]


Quillathe Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she prefers to wear flannel. Her hair is cut close to her head. She has a tattooed face.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She enjoys reading and quiet.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quillathe took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business

Ideals: Gifted, Logical. Bonds: Nature, Job, Slave. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Quillathe Richie, Female Half-Elf Ranger 1
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Aym Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears tattered old clothes. Her chestnut hair is knotted and matted. Her eyes, though not visible through her cowl, are gold.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.

History: She was born in the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Aym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aym. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Immigrant, Criminal record. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Aym Tranquil, Female Tiefling Commoner 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1400 gp. Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Nella Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. She wears her white hair up in a very large beehive style do. She has gray eyes and a white hat with a green feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Fighting. Bonds: Adventurer, Rich, Has a crush. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Nella Kent, Female Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Matilda Southey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair has been sun bleached extensively. Her ears are large.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Matilda studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Matilda never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a guard and was forced into it by her family

Ideals: Fighting, Logical, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Matilda Southey, Female Human Druid 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)15 (+2) 14 (+2)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Margery Morton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large brown mantle and cape that has been intricately interwoven into her tan robe. Her hair is black and very short. Her amber eyes dart from person to person.

Personality: She is business-like. She takes instructions and follows them to the letter. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born on a small isolated farm. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Seeks redemption.

Ideals: Professionalism. Bonds: Immigrant, Criminal record, Nature, Attractive. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Margery Morton, Female Human Cleric 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Lapis lazuli (4 gp). 1 Banded mail.


Social Check DCs

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