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Advanced [show]


Godfrey Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful brothel owner made him what he is. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Godfrey Harper, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Mardred Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a grey and black robe with the hood down. Her hair is auburn and curly. She has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in a small mountains village. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted martial powers by her dying sister.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Nature. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Mardred Deepdelver, Female Dwarf Aristocrat 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)7 (-2) 9 (-1)7 (-2)
Skills Deception +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Barendd Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His moppish blonde hair is in a traditional bowl cut. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Barendd was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Barendd was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Passionate, Joker. Bonds: Attractive, Military, Enemies. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Barendd Helcral, Male Dwarf Warlock 5
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green wide-brimmed hat and green clothes. His blue hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy. Bonds: Military, Adventurer, Debt. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Melech Decorum, Male Tiefling Druid 5
Medium (6'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Persuasion +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 20000 cp. Amethyst (130 gp).


Social Check DCs


Gargax Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brass crest is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Fortune-teller profession.

History: Gargax lived on a farm with his father, near the main road leading to a nearby town. Gargax abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Bonds: Rich, Job, Family, Adventurer. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

Gargax Daardendrian, Male Dragonborn Warlock 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Athletics +7, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs

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