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NPC Generator

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Advanced [show]


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish red hair is in a traditional bowl cut. His eyes are brown and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thradal hails from a village terrorized by brigands. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he is greedy

Ideals: Philantrophist. Bonds: Enemies, Religious, Adventurer, Rich. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Thradal Bloodkith, Male Dwarf Cleric 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 76 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 18 (+4)16 (+3) 14 (+2)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc, Halfling
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1200 gp. Black opal (600 gp). Golden pearl (140 gp).


Social Check DCs


Sannl Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy golden hair. Her green unseeing eyes seem to look past you.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born in the west to a Barber, Sannl learned a great deal about her father's area of expertise. A gifted student she started as a Weaver, but she got bored and became a Barber. She moves from town to town, unable to find a place to settle.

Motivation: To be a Weaver again.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Sannl Fireforge, Female Dwarf Commoner 6
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Flame Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his pastel robe and has his rapier always slung over his shoulder. He keeps his long red fur kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Athletic, Philantrophist, Logical. Flaws: Racist, Insane. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Flame Grass, Male Tabaxi Aristocrat 17
Medium (6'9") Tabaxi, True Neutral (CR 17)
Armor Class 14
Hit Points 74 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +10, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +7

Possessions: 1800 pp. Rose (30 gp). Citrine (30 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Peridot (30 gp). Violet garnet (1100 gp). Obsidian (12 gp). Blue sapphire (1100 gp). Rock crystal (30 gp). Jade (130 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Pink diamond (2000 gp). Zircon (30 gp). Golden pearl (130 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Citrine (30 gp). Emerald (1100 gp). Blue star sapphire (1100 gp). Black opal (1100 gp). Aquamarine (1100 gp).


Social Check DCs


Williamina Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in a clean violet cloak covering her clean studded leather. She has a very tight haircut. She has blue eyes and a violet hat with a black feather.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: Doesn't want to be a Butcher and was forced into it by her family; and to unite with her sister

Ideals: Passionate, Logical. Bonds: Immigrant, Adventurer, Family. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Williamina Mori, Female Half-Elf Druid 13
Medium (5'7") Half-Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 300 pp. Rich purple corundum (1400 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Red-brown spinel (60 gp). Amber (60 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Herleva Clinton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a grey cloak and cross-gartered pastel stockings. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While studying, she fell in love. They married and had a son. Days after completing her studies, news broke out that her hometown was attacked by giants. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Pacifist. Bonds: Enemies, Slave, In love. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Clinton, Female Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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