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NPC Generator

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Advanced [show]


Seraphina Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'1" and is a bit bulky. She is very muscular particularly in the legs. She has a large red mantle and cape that has been intricately interwoven into her brown robe. Her black hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She never swears and excessively uses polite adverbs when speaking. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a poor family in the city she treasured whatever gifts she got. Her homeland was ravaged by war and she spent much of her life rebuilding it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to have a good time and be beloved; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist. Flaws: Insomniac, PTSD. Bonds: Criminal record, Poor. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Seraphina Leagallow, Female Halfling Fighter 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)16 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Druidic, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 80 gp. A small bag of saffron. (80 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Surina Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in earthy colors with a green and red handkerchief worn on her left side. Her wide-brimmed hat is riddled with cuts and holes. She is baby faced.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She also has developed a complete distrust of the Interpreter profession.

History: She was born into a rich family. When Surina reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has worked as a Barrister like her father before her.

Motivation: To get a good night's sleep; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Insomniac. Bonds: Criminal record, Job, Rich, Military. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Surina Argenthrixus, Female Dragonborn Warrior 5
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is bristling with hidden weapons, mostly kukris and morningstars. She keeps her brown hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Vepar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vepar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Seeks redemption.

Ideals: Entrepeneur, Impeccable, Joker, Gifted. Bonds: Criminal record. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Vepar Fortune, Female Tiefling Warrior 6
Medium (5'7") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 65 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Silent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy cinnamon fur. She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. She has a hunchback. Her fur is cinnamon and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the south was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Silent Of Spirit, Female Tabaxi Warrior 6
Medium (4'7") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)17 (+3) 8 (-1)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Black star sapphire (1400 gp). Red spinel (80 gp).


Social Check DCs


Frederick Sydney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries greataxes. His black hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting, Professionalism. Bonds: Attractive, Adventurer, Rich. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Frederick Sydney, Male Human Paladin 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 60 gp.


Social Check DCs

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