Morthos Agony, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His black hair is unkempt and raggedy. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +7
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy silver hair. He has amber eyes and a blue hat with a white feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north, but his parents moved at a very young age to the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qualen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qualen. He then took over the family business and is one of the better Baker for hire.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and he is a bit of a kleptomaniac
Ideals: Gifted. Bonds: Job, Immigrant, Criminal record. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 117 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +5
Possessions: 1000 pp. Gold music box (3000 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item.
Shifting Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. His beige fur is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: Sold as a small child to a brothel owner, Shifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants revenge against gnolls; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Mentor, Job, Enemies. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 31 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 900 gp. 1 Minor magic item.
Dondon Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his shortspear ready. His black hair is thinning but still full. He has several tiny opal earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Dondon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Shamash Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man dresses in green turtlenecks beneath a blue coat with grey slacks. His clothes are grease stained in places. His white crest, when down, is lengthy. His eyes are gold and catlike.
Personality: Shamash is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born on a small isolated farm. Shamash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Extrovert, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 10
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Infernal, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Deep green spinel (130 gp). Fire opal (1400 gp). Red-brown spinel (130 gp). Black star sapphire (1400 gp). Obsidian (6 gp). Alexandrite (1000 gp). Blue sapphire (1400 gp). Amber (130 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp).
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