Helen Harlan, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her tied-back hair is black. She wears crescent spectacles with a black brim.
Personality: She hates Humans with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal dancing training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wishes to resurrect an old love; and to find somewhere to settle down
Ideals: Artistic. Flaws: Racist, Mundane. Bonds: Attractive, Religious, In love. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 110 pp. Emerald (1100 gp). Star rose quartz (80 gp). Black star sapphire (1100 gp). Carnelian (80 gp). White opal (1100 gp).
Sutha Holton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'2" southern woman, she is renowned for her bright white dresses and hats. Her hair is greying and her face has many wrinkles. Her eyes are hazel and she is always smoking a pipe.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She also hits on women, regardless of circumstances.
History: She is the product a well kept family trust fund and as such has never really known need. Her childhood dream was to be a Cook, but she was a colossal failure. She has drifted from career to career and currently works as a Sailor.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Bonds: Attractive, Has a crush, Rich, Job, Family. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
Flask Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered violet stockings. Her fur is white and curly. This copper eyed westerner is not easily forgotten.
Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Flask took refuge in the large cave and found the beat up crossbow and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want her driven away.
Flaws: Impulsive. Bonds: Enemies, Nature. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Seere Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has done her best to style her blue hair to look like a famous performer. Her eyes, though not visible through her cowl, are red.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She has achieved small success as a Spice Merchant.
Motivation: Further expansion of business; and she is unsatisfied with her job
Bonds: Rich, Attractive, Guardian, Job. Occupation: Spice Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Black pearl (400 gp).
Gormogord Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His black hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gormogord was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Disease, Fearful. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 2 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 700 gp. Red-brown spinel (160 gp). Lapis lazuli (10 gp). 1 Full Plate.
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