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Advanced [show]


Bucklal High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by chocolates. His blonde hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and a strong sense of loyalty to half-orc people

Ideals: Persistence. Flaws: Ugly, Disease, Racist. Bonds: Poor. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Bucklal High-hill, Male Halfling Paladin 16
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 90 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 5000 gp. Chalcedony (30 gp). Banded agate (6 gp). Coral (140 gp). Tourmaline (140 gp). Amber (140 gp). Azurite (6 gp). Zircon (30 gp). 1 Medium magic item.


Social Check DCs


Horza Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Engraver uniform. His red hair is greasy and uncared for. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Stylist profession.

History: He was born blind and as such lacked many opportunities for work. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Ugly, Shy, Disease. Bonds: Job, Criminal record. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Horza Acton, Male Half-Orc Wizard 6
Medium (5'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His silver hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: To settle down with his crush.

Flaws: Ugly, Shy, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Diggory Kane, Male Half-Elf Fighter 14
Medium (5'7") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 96 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 1000 gp. Chalcedony (40 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean grey cloak covering his clean studded leather. He is muscular with a powerful set of arms. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Gerard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Find a way to reverse the transformation of his sister; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Gerard Remington, Male Human Fighter 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. Amethyst (100 gp).


Social Check DCs


Tippletoe Ningel, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is short and black. This gray eyed easterner is not easily forgotten.

Personality: Calm and collected, she is a well trained Dyer. She pushes her goals aggressively. She is also a coward if confronted.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Dyer.

Motivation: She has comitted a past crime that haunts her to this day; and she is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Job, Slave, Criminal record. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Tippletoe Ningel, Female Gnome Wizard 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 17000 cp.


Social Check DCs

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