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Advanced [show]


Dabbledob Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is content; and to unite with his sister

Ideals: Logical. Flaws: Mundane. Bonds: Slave, Family. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Dabbledob Horcusporcus, Male Gnome Ranger 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Jet (130 gp). Deep blue spinel (200 gp). Jasper (30 gp).


Social Check DCs


Melech Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Melech studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Ideals: Gifted, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Melech Rescue, Male Tiefling Aristocrat 4
Medium (6'2") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)17 (+3) 16 (+3)13 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Grai Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, black, dusty cloak. She has a moderate pudge and is not very fit. Her hair is black and curly. She tend to wears goggles to shield her eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in sai use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grai fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new cook responsibilities is difficult

Ideals: Impeccable, Fighting, Artistic. Bonds: Enemies, Job. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Grai Dalton, Female Half-Orc Bard 3
Medium (6'4") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, grey, dusty cloak. His white hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He inherited the family business which he has now maintained for 14 years.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and regain custody of his son

Flaws: Ugly, Antagonistic. Bonds: Job, Military, Family. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Oskar Foamtankard, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 310 gp. 1 Good lock.


Social Check DCs


Nithther Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears black leather gloves, a black jacket, and tight pants, and is pretty ugly. His crest is gold and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Nithther hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Nithther has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Nithther Sumnarghthrysh, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)7 (-2) 14 (+2)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Malachite (8 gp). Black pearl (1600 gp). Blue quartz (8 gp). Amethyst (70 gp). Rhodochrosite (8 gp). Carnelian (60 gp). Eye agate (8 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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