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NPC Generator

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Advanced [show]


Hrathy Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. She sports black long hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of illithids once and for all.

History: Sold as a small child to a slaver, Hrathy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many illithids want her driven away; and a deep hatred of illithids

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Enemies, Mentor. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Hrathy Alston, Female Half-Orc Fighter 9
Medium (5'6") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills History +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Jasper (80 gp). White pearl (50 gp). Sard (80 gp). White pearl (50 gp). Star rose quartz (80 gp). Smoky quartz (80 gp). Rhodochrosite (15 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Lewis Harlan, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown top hat and brown clothes. He has styled his auburn hair well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Painter profession.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Lewis reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently the stress of being a Locksmith has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to reunite with his old friends

Flaws: Ugly, Emotional, Insomniac. Bonds: Job, Military, Adventurer. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Harlan, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his chestnut hair in a flapper bob. His eyes are amber and beady.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Slave, Mentor, Adventurer. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Aldous Dudley, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Antinua Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a violet shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She has moderate length white hair. She wears crescent spectacles with a black brim.

Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Antinua is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has never given up on her music dream.

Motivation: Doesn't want to be a Beggar and was forced into it by her family; and to unite with her sister

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Antinua Martell, Female Half-Elf Expert 10
Medium (5'5") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akta Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Engraver. Her hair is short and brown. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the east, but her parents moved at a very young age to the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Gifted, Justice. Bonds: Attractive, Criminal record, Immigrant, Religious. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Akta Blessing, Female Tiefling Cleric 8
Medium (4'7") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 600 gp. Deep green spinel (80 gp). Rich purple corundum (1000 gp).


Social Check DCs

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