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NPC Generator

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Advanced [show]


Emen Hailey, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has moderate length brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her father raised her in a mountain cabin. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Insomniac, Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Emen Hailey, Female Half-Orc Adept 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 9 (-1)12 (+1)
Skills Performance +4, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item.


Social Check DCs


Eloise Brinker, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. She has styled her black hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Eloise Brinker, Female Half-Elf Paladin 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Tim Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His hair is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Tim Clapham, Male Human Rogue 11
Medium (6'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +5, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. Tiger eye turquoise (9 gp). Pink pearl (130 gp). Jet (130 gp).


Social Check DCs


Gadreel Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her left hand appears badly burned and disfigured. She has red hair. She has white eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is lazy, self-centered, vain, and jealous.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural elven artifacts is her passion

Flaws: Shy, Selfish. Bonds: Adventurer, Military. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Gadreel Disdain, Female Tiefling Monk 3
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)14 (+2) 16 (+3)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Shamil Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries with her a set of crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is knotted and matted. Her violet eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Spice Merchant. She turns her eye from what people do, preferring to live and let live. She also is a firm believer in the womanly ideal.

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Meet up once more with her childhood friend; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Shamil Sympony, Female Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs

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