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Advanced [show]


Maynild Gladstone, Female Human [Permalink]

Personal [hide]

Description: A 5'0" western woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Abrasive and pushy, she has a hard time making friends. She believes the world needs to unite to get rid of gnolls once and for all.

History: The child of western immigrants she idolized her father. A few years later when the east was not economically sound they moved to her current location. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Enemies, Immigrant, Job. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Maynild Gladstone, Female Human Expert 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 6 (-2)9 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 8
Languages Common, Druidic, Halfling, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morg Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky white painted plate armor. His auburn hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morg Sutton, Male Half-Orc Wizard 7
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 8
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Deception +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs


Hadwisa Huxley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has no hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with a lost civilization.

History: She was born in the north. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Hadwisa Huxley, Female Human Wizard 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)6 (-2) 12 (+1)18 (+4)
Skills Medicine +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Scrag Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His hair is white and very short. He has green eyes and a black hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Scrag has worked very hard to control his curse. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Scrag Adley, Male Half-Orc Fighter 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 9 (-1)10 (+0)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 110 pp. Sardonyx (70 gp). Moonstone (70 gp). Pink pearl (110 gp).


Social Check DCs


Duergath Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears a brown costume with the symbols of the four houses of cards on his torso. His brown hair is cut jaggedly and amateurishly. His eyes are likewise hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Duergath studied abroad. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Family. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Duergath Battlehammer, Male Dwarf Bard 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 8
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)10 (+0) 7 (-2)9 (-1)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Moonstone (20 gp).


Social Check DCs

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