Hamil Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white wide-brimmed hat and white clothes. His black hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Fortune-teller, Hamil learned a great deal about his father's area of expertise. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Hamil began to lead the lost caravan. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Further expansion of business.
Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Job. Occupation: Fortune-teller
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 13)
Armor Class 14
Hit Points 56 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Coral (60 gp). Golden yellow topaz (400 gp). Bloodstone (60 gp). Alexandrite (400 gp). Tiger eye turquoise (6 gp). Alexandrite (400 gp). Moonstone (60 gp). Banded agate (6 gp). Freshwater pearl (6 gp). Banded agate (6 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her hair is chestnut and curly. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Has a crush. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Sybil Winthrop, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She keeps her long silver hair kept up in a rat tail. Her face is scarred and worn.
Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. Sybil is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born the only child of a wealthy merchant. She worked as a nervous Priest and found it very stressful. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Priest, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp. Moss agate (7 gp).
Medrash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. He has done his best to style his blue crest to look like a famous performer. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He dislikes all the random violence that takes place in the south. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He is terrified, and will act out of fear.
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Religious, Nature. Occupation: Courier
Voice: French accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 5000 sp. Obsidian (8 gp). Freshwater pearl (8 gp). Tourmaline (50 gp). Rose (20 gp).
Bundrigo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. His chestnut hair is cut jaggedly and amateurishly. His eyes are violet.
Personality: Eccentric and domineering, Bundrigo will drive conversation. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Bundrigo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Extrovert, Gifted. Bonds: Religious. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 39 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Aquan, Orc
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +7
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
