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NPC Generator

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Advanced [show]


Justin Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Gifted from a young age, Justin studied abroad. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He left for the south, certain he would find work there.

Motivation: Many dire rats want him driven away; and to get a good night's sleep

Ideals: Artistic, Gifted. Flaws: Insomniac, Shy. Bonds: Immigrant. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Justin Gentry, Male Human Barbarian 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. 1 Superior lock.


Social Check DCs


Serpent Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His orange fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Serpent Peak, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 180 gp. Moss agate (13 gp). Jade (80 gp). 1 Silver holy symbol.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting grey shirt and pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast forest. His psionic abilities were realized during a raid on his village. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Debt. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

William Hampton, Male Human Expert 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0

Possessions: 400 sp.


Social Check DCs


Drogo Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His golden hair is braided into rings. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the west to a Miller, Drogo learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To clean up the streets; and he wants revenge against goblins

Bonds: Job, Rich, Military, Enemies, Guardian. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Drogo Mystralath, Male Half-Elf Warlock 9
Medium (4'9") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: Barendd wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Barendd Frostbeard, Male Dwarf Bard 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 12 (+1)5 (-3)
Skills Deception -1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1500 sp.


Social Check DCs

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