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Brottor Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. He has a long red beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Brottor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Brottor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Brottor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Fearful. Bonds: Immigrant, Mentor, Criminal record. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Brottor Goblinbane, Male Dwarf Rogue 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1100 gp. Silver pearl (130 gp).


Social Check DCs


Alvyn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear tan pants and tee shirts. He has a penchant for wearing a ring with an oversized amber on his left hand. His hair is auburn and curly. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a island tribe. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Alvyn Quillsharpener, Male Gnome Warlock 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 50 pp. Chrysoprase (80 gp).


Social Check DCs


Ar-Karo Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His silver hair is thinning but still full. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Ar-Karo isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Ar-Karo grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the west; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Ar-Karo Marston, Male Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sybil Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in an above average manner. Her hair is silver and curly. Her violet eyes peer out from beneath her feathered yellow hat.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.

History: She was born at the edge of vast mountains. Like her mother and her brother before her, after school she went straight into learning to become a Dilettante. She struck the Dilettante job and began her own company from there.

Motivation: She is unsatisfied with her job.

Flaws: Selfish. Bonds: Attractive, Family, Nature, Job. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Sybil Melancon, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 700 gp.


Social Check DCs


Tomi Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy red pantaloons and a yellow scarf. His red hair is still thick. His eyes are amber and beady.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Tomi Wildheart, Male Halfling Fighter 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)6 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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