Robert Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
Lucan Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears his golden hair down. His eyes are likewise brown. His teeth are white and perfect.
Personality: He can speak with the recently deceased. He has all his life been fascinated with painting.
History: Sold as a small child to a brothel owner, Lucan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Lucan reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Expand his business; and to get a good night's sleep
Ideals: Gifted, Artistic. Bonds: Attractive, Mentor, Military. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Alexandrite (1300 gp). Tiger eye turquoise (9 gp). 1 Half-Plate. 1 Banded mail.
Simon Breeden, Male Human [Permalink]
Personal [hide]
Description: This man sports grey clothing, slightly heavier than average wear, and sports empty pouches on his belt. He wears his brown hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his old friends.
Flaws: Insane, Shy. Bonds: Adventurer, Enemies, Rich. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp. Eye agate (8 gp).
Eldeth Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her hair in dreadlocks. Her eyes are likewise brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has built up a small fortune and can afford her own way.
Motivation: Wants to raise her children well.
Ideals: Philantrophist. Bonds: Slave, Rich, Family. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Hatae Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears an entirely yellow suit with red socks and a vest with buckled shoes. Her skin is also unnaturally pale. Her hair is white and very short. Her blue eyes peer out from beneath her wide-brimmed yellow hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 6 (-2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant, Goblin
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
