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Advanced [show]


Adrie Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft violet waves gently in the breeze. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a card on it. With wild silver hair. She has a tattooed face.

Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised by priests from a young age. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Adrie began to lead the lost caravan. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Money/treasure; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Entrepeneur. Bonds: Rich, Religious, Enemies, Mentor. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adrie Netyoive, Female Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 17 (+3)10 (+0)
Skills Persuasion +3, Religion +7
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan, Sylvan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Hematite (7 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Jezebeth Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her dark red hair has been sun bleached extensively. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. The war was a terrible time for her, and Jezebeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Jezebeth reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Flaws: Depressed, Mundane. Bonds: Poor, Attractive, Military. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Jezebeth Compassion, Female Tiefling Ranger 8
Medium (4'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. Sapphire pendant on gold chain (2600 gp).


Social Check DCs


Ovina Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is wearing the road beaten gear of a warrior. She has wavy silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and meet up once more with her childhood friend

Ideals: Fighting, Opinionated, Gifted. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Ovina Orcfoe, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 60 gp. Jet (160 gp).


Social Check DCs


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His hair is white and very short. His hazel eyes peer out from beneath his broad blue hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Jebeddo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Enemies, Debt. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Jebeddo Ironhide, Male Gnome Rogue 5
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Delre Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of her god around her neck, and a rapier on her belt. Her hair is always cut to a buzz. Her eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Delre embodies much of what other species detest in the Dwarves. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the south, but her parents moved at a very young age to the east. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Delre Lutgehr, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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