Morg Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries longswords. His brown hair is lengthy and is close to two feet long. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Attractive, Job. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Bullseye lantern.
Tomph Alston, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'7" and muscular, this eastern woman is well dressed, but even with her fine clothing she looks run-down. Her hair is black and very short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Tomph grew up listening to her father's many stories. Tomph was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tomph decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality
Ideals: Athletic, Opinionated. Bonds: Attractive, Adventurer, Criminal record. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 43 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Obsidian (13 gp). Aquamarine (1300 gp). Bloodstone (60 gp). Violet garnet (1300 gp).
Immeral Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a green low-cut shirt, and a Stetson hat upon his head. His black hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the west. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Immeral was raised in a hard working conservative environment. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Banker like his mother before him.
Motivation: To end his boredom; and wants to open a new tavern
Ideals: Pacifist, Gifted. Flaws: Impulsive, Mundane. Bonds: Job. Occupation: Banker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 4 Acid flasks.
Paela Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. Her golden hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life
Ideals: Justice, Fighting. Flaws: Depressed, Disease. Bonds: Family. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp. Black pearl (900 gp). Star rose quartz (50 gp).
Griselda Blankley, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. With wild brown hair. Her ears are large.
Personality: Overbrimming with self-confidence, Griselda isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Military, Family. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Violet garnet (1500 gp). Deep blue spinel (1500 gp). White pearl (80 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!