Cora Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a white feathered hat and white clothes. She has done her best to style her black hair to look like a famous performer. Her eyes are hazel.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Cora was left her mother's suit of armor and trained in its use and care. She tends to her Servant job now, and dutifully fulfills any obligations she has.
Motivation: Revenge; and someone believes her a fraud
Ideals: Athletic, Gifted. Bonds: Job, Military, Enemies. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 50 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 300 pp. Rhodochrosite (8 gp). Moss agate (8 gp). Banded agate (8 gp). Tourmaline (100 gp). Azurite (8 gp). Sardonyx (50 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (1300 gp). Sardonyx (50 gp). Tourmaline (100 gp). Emerald (1300 gp). Obsidian (8 gp). Malachite (8 gp). Rock crystal (50 gp). Onyx (50 gp). Freshwater pearl (8 gp). Red-brown spinel (100 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Blue sapphire (1300 gp). Tiger eye turquoise (8 gp). Fire opal (1300 gp).
Solomon Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His red hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Assassin, but he got bored and became a Bowyer. He has worked as a Bowyer like his father before him.
Motivation: Further expansion of business; and he has decided he is irredeemable
Flaws: Shy. Bonds: Criminal record, Rich, Job. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Brass mug with jade inlays (300 gp). 2 Thunderstones.
Leaf Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His orange fur is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Calm and collected, he is a well trained Fortune-teller. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his mother was called into army service. A gifted student he started as a Sailor, but he got bored and became a Fortune-teller. He inherited the family business which he has now maintained for 7 years.
Motivation: Expand his business; and to be a sailor again
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Religious, Military. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
Possessions: 500 gp.
Ellywick Reese, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue cloak and cross-gartered brown stockings. Her chestnut hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.
History: The child of northern immigrants she idolized her father. While studying, she fell in love. They married and had a son. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Ideals: Joker. Bonds: Adventurer, Immigrant, In love, Has a crush. Occupation: Server
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +4
Possessions: 1300 sp. 1 Breastplate.
Hogar Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. His tied-back hair is black. His blue eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Hogar studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted druidic powers by his dying sister.
Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!