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NPC Generator

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Advanced [show]


Chaedi Aloro, Female Elf [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a tight fitting tan shirt and pants. Her whole body is exceptionally muscular. She wears her black hair up. Her eyes are likewise violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the west her family was never financially stable. While studying, she fell in love. They married and had a son. She became a Herbalist soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Bonds: Immigrant, Job, Poor, In love. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Chaedi Aloro, Female Elf Paladin 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. Solid gold idol (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Seven Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He wears a feathered hat to cover his moderate length gray fur. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants him found; and he has money and likes to spend it

Ideals: Professionalism, Artistic. Bonds: Rich, Enemies, Family. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven Thundercloud, Male Tabaxi Expert 6
Medium (6'10") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Aquamarine (700 gp). Deep green spinel (50 gp). Iolite (20 gp). Red garnet (50 gp).


Social Check DCs


Pelaios Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His black hair is lengthy and is close to two feet long. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Pelaios was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and elven compassion

Flaws: Impulsive, Fearful, Racist. Bonds: Job, Family. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Pelaios Tragedy, Male Tiefling Warrior 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 6 (-2)18 (+4)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 8
Languages Common, Aquan, Druidic
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Jeweled anklet (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs


Morg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Overbrimming with self-confidence, Morg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Spice Merchant business at a young age. Morg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Spice Merchant job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Impeccable, Entrepeneur. Bonds: Job, Nature, Family. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Morg Garfield, Male Half-Orc Paladin 16
Medium (5'2") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 103 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Terran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 3000 gp. Red garnet (60 gp). Deep blue spinel (800 gp). Blue quartz (7 gp). Chrysoprase (20 gp). Peridot (20 gp). Amber (60 gp). Golden yellow topaz (800 gp). Chrysoberyl (60 gp). Peridot (20 gp). Moonstone (20 gp). Banded agate (7 gp). Eye agate (7 gp). Aquamarine (800 gp). Rich purple corundum (700 gp). Citrine (20 gp). Jade (60 gp). Malachite (7 gp).


Social Check DCs


Jo High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a perfectly clean shirt and pair of pants. She has slicked back golden hair. She has a dull look in her blue eyes.

Personality: Eccentric and domineering, Jo will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Jo hails from a village terrorized by brigands. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Flaws: Greedy. Bonds: Attractive, Adventurer, Enemies, Military. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Jo High-hill, Female Halfling Paladin 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp.


Social Check DCs

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