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NPC Generator

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Advanced [show]


Bulzo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a red suit. He has shaved his head bald. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Bulzo Stoutman, Male Halfling Warlock 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Sardonyx (60 gp). Alexandrite (1400 gp).


Social Check DCs


Trey Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a Stetson hat to cover his moderate length silver hair. He has a dull look in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Born in the west to a Bounty Hunter, Trey learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has achieved small success as a Bounty Hunter.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Opinionated. Flaws: Lazy. Bonds: Job, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Trey Compton, Male Human Druid 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs


Norkruuth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His crest is scarlet and curly. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Norkruuth Jerynomonis, Male Dragonborn Monk 5
Medium (6'4") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His chestnut hair is smooth and relatively long. He has gleaming, smiling brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Uraim Ironfist, Male Dwarf Bard 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)7 (-2) 11 (+0)10 (+0)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Deep green spinel (50 gp). Malachite (5 gp). 1 Darkwood Shield. 1 Buckler. 1 Chain shirt.


Social Check DCs


Eva Watson, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of morningstars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: Overbrimming with self-confidence, Eva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Poor. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Eva Watson, Female Human Druid 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp. 4 Antitoxin.


Social Check DCs

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