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NPC Generator

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Advanced [show]


Sarah Graham, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large grey jacket. She has blonde hair. She wears crescent spectacles with a black brim.

Personality: Calm and collected, she is a well trained Herbalist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her mother raised her in a mountain cabin. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Racist, Secretive. Bonds: Job, Nature. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Sarah Graham, Female Human Ranger 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp. Citrine (70 gp).


Social Check DCs


Sorath Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Ploughman. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her eyes, though not visible through her cowl, are white.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sorath was raised in a hard working conservative environment. Her childhood dream was to be a Server, but she was a colossal failure. She inherited the family business which she has now maintained for 8 years.

Motivation: Her relatives are trying to arrange a marriage; and expand her business

Flaws: Sensitive. Bonds: Poor, Military, Job, Family. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

Sorath Pandaemonium, Female Tiefling Cleric 8
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 300 gp.


Social Check DCs


Mûzglob Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear black tank tops with grey pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Mûzglob was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mûzglob decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Disease. Bonds: Slave, Criminal record, Military. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Mûzglob Bradley, Male Half-Orc Druid 4
Medium (6'3") Half-Orc, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)9 (-1) 18 (+4)12 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 300 gp. Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olgoth Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his lance ready. He has no hair. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olgoth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Olgoth Winterbourne, Male Half-Orc Barbarian 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Ahrim Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting black shirt and pants. He has moderate length silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Animal Trainer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Insomniac, Emotional, Disease. Bonds: Adventurer. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Ahrim Amuse, Male Tiefling Fighter 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Insight +7, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80 pp. Black star sapphire (700 gp). Black opal (700 gp). 1 Minor magic item.


Social Check DCs

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