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Advanced [show]


Anselm Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, grey cloak. He wears his hair in dreadlocks. His eyes are a pleasant hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Miner, Anselm learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Miner soon after.

Motivation: He is unsatisfied with his job; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Greedy, Shy. Bonds: Job, Family. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Anselm Graeme, Male Human Warrior 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Rosamund Byron, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is blonde and curly. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Rosamund isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Rosamund studied abroad. Her father was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Rosamund Byron, Female Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp. Deep green spinel (110 gp). 1 Buckler.


Social Check DCs


Leshanna Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and is generally shirtless and showing off her tattooed chest. She sports a flattop hair cut. Her eyes are a pleasant hazel.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Adventurer, Religious, Family, Criminal record. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Leshanna Mellerelel, Female Elf Druid 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp.


Social Check DCs


Brakka Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is chestnut and curly. Her blue unseeing eyes seem to look past you.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a soldier and died while she was still young. Brakka was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She seems to be bored by most things.

Ideals: Artistic. Flaws: Disease, Fearful, Mundane. Bonds: Military. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Brakka Prescott, Female Half-Orc Bard 7
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felgrat Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a white handlebar mustache and slicked back white hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Felgrat was born the youngest of three triplets. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and doesn't want to be a assassin and was forced into it by his family

Ideals: Athletic. Flaws: Mundane. Bonds: Religious, Family, Slave. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Felgrat Churchill, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 15 (+2)3 (-4)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs

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